“We are treating the Early Access version as the base that we will build from, and aim to fill the game with additional necromantic content and features. What is the current state of the Early Access version? But if there will be high demand for something that not in there - we probably will add it too.” We already have a road-map, listing the things we are going to make - new levels, spells, cursed items, and bosses, as well as dark mechanics that will provide additional opportunities to wreak havoc on living. “The core features of our game are implemented with many hours of play required to master the art of necromancy and unlock all the Early Access content. Will the game be priced differently during and after Early Access? There also a Necromancy-filled plot of the story, with colorful personalities to meet, and dialogues to read thru multiple runs.” The game contains approximately: 100+ spells and sacrificial runes, three battle locations, with some degree of enrichment for random generation and Necromancers citadel with a lot of different upgrades and powers, three main bosses, and plethora of enemies with unique undead variant for each one of them. “We put all our faith and efforts into The Unliving and believe that with the help of our community, your feedback, and engagement, it will eventually become an entertaining and balanced adventure that would bring our players a lot of memorable experiences.” How are you planning on involving the Community in your development process? The price tag will most likely be raised gradually with the addition of new content – therefore, the shortest way to get the best deal is to get The Unliving earlier.” “We feel it is super important to set up an adequate price tag so that all our early adopters who believe in The Unliving will have it at a more affordable rate compared to the complete release game later. The realm of the living has been corrupted to its core and a storm is coming to change the world order. This storm is you, a mighty Necromancer, a sorcerer who denies death and leads the legions of the dead. Clerics and lords hope to hide behind high walls, but there’s no stronghold to cover them from your wrath.
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